

A subreddit dedicated to helping you get your Sims 2 game running smoothly. So I downloaded the Hack Conflict detection utility mod. SimsWardrobe's Paladin wrote this program for his own use after having several hack conflicts. If two packages modify the same global procedure, they might very well conflict with each other, causing one or both to break. This small program will look for multiple packages in your Sims 2 Downloads folder that modify the same global procedure. In-laws who were in love with each other before becoming in-laws will continue to be able to interact romantically, as normal.

In that case, you should use InlawsFixNew, which also limits in-law relationships to just parents, children, and siblings, and off-related aunts and uncles. However, if you use hacks to enable polygamy, the family of multiple spouses will not be treated as in-laws. Sims will treat their spouse's entire extended family as family (and vice versa) including aunts, uncles, cousins, etc. InlawsFixMaxis: Fixes in-law relationships so that they are reciprocal, as they should have been.

This hack contains new global BHAVs, and thus may conflict badly with other hacks that contain new global BHAVs. A second version of this is ExtendedFamilyPartial, which causes only great-grandparents, great-grandchildren, grand-nieces/nephews and great-aunts/uncles to be considered family. wants are not fulfilled with those sims, but other than that everything works. They don't show up as family in the relationship panel, and still show chemistry, and 'talk with relative,' 'relative gets married,' etc.
